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The theme for this review bundle is ‘summer’. ‘Cuttlebone’ (trip to the beach to gather pet food), ‘Summer House’ (a tale involving alcohol and murder), ‘Sophie’ (holidays and bad endings) and ‘The Dandelion Girl’ (the girl from the future) all feature.


Screenshot 2015-06-01 05.38.58

Inami: This way we get to go to the beach and also get free cuttlebone. Win-win.

Title: Cuttlebone

Developer: Kuroonehalf

Length: 20 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Slice of Life

Relative Rating: 2/5

Overall Rating: 4/10

Key Positive Points: Backgrounds, interface design

Key Negative Points: Filler episode plot


Screenshot 2015-06-06 23.26.46

The Other Girl… why does that sound so familiar?

Title: Summer House

Developer: Carrollesque

Length: 20 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Mystery, Thriller

Relative Rating: 2/5

Overall Rating: 3/10

Key Positive Points: Dark story

Key Negative Points: No sprites, crashes, some parts not fully explained


Screenshot 2015-06-06 23.20.42

I think my summer is ending here. As well as my life.

Title: Sophie

Developer: Didules

Length: 10 min

Price: Free

Adult Content: None

Original Language: French

Version Language: English

Genres: Comedy, Slice of Life

Relative Rating: 1/5

Overall Rating: 2/10

Key Positive Points: A number of CGs

Key Negative Points: Too many bad endings, choice outcomes unconnected, plot goes nowhere


Screenshot 2015-06-06 23.34.05

You know, the day before yesterday I saw a rabbit, and yesterday a deer, and today, you.

Title: The Dandelion Girl

Developer: /jp/ project

Length: 30 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Drama, Romance

Relative Rating: 3/5

Overall Rating: 6/10

Key Positive Points: Good story, large extras section

Key Negative Points: More time needed to associate with characters


Time to talk about instant bad end choices. Sophie featured a number of choices. They were as simple as, for example, choosing to go to the supermarket or not. However, the outcomes are absurd. In one instance, saying something slightly different to one character caused a completely unknown man to appear and stab the protagonist to death. If these bad ends are to be included, it must be obvious as to why a certain choice led to the end. Warnings and hints should also be presented in the preceeding story to guide towards the correct decision. Most of the time, it is not even worth including an alternative ending if they are not of a reasonable length; the choice point can just be made to progress as a natural part of the story.

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Returning to my reviews after a two-year absence and with the recent review of ‘The Way We ALL GO’, the theme of this bundle is ‘looking back at the work of developers I reviewed previously’. We have ‘The Lockdown of Shinsou Elementary’ (scary school happenings), ‘Of Valkyries and Life’ (girls with wings, in different places and different eras), Yanderella (love triangles and killer cuddly rabbits) and Crimson Rafflesia (Hanachirasu with superpower children).


Screenshot 2015-05-20 07.41.26

???: I wonder… what kind of performance this school has for me…

Title: The Lockdown of Shinsou Elementary

Developer: TwinTurtle Games

Length: 1 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Comedy, Thriller

Relative Rating: 1/5

Overall Rating: 2/10

Key Positive Points: Idea could potentially produce a good story

Key Negative Points: Idea was not built upon, far too short


Screenshot 2015-05-20 19.38.52

Still, the girl herself had no idea of her origin or for what purpose her wings existed.

Title: Of Valkyries and Life

Developer: Desulishor

Length: 20 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Drama, Supernatural

Relative Rating: 2/5

Overall Rating: 4/10

Key Positive Points: Good artwork

Key Negative Points: Should focus on one story, text too wide to read easily


Screenshot 2015-05-20 06.01.41

Now, no matter how it turns out in the end, I’m sure… I’m sure the three of us won’t be able to stay together anymore.

Title: Yanderella

Developer: CHARON

Length: 1 hour 20 min

Price: Free

Adult Content: None

Original Language: Japanese

Version Language: English

Genres: Horror, Romance, Slice of Life

Relative Rating: 2/5

Overall Rating: 6/10

Key Positive Points: H-scenes averted, pixel artwork fits

Key Negative Points: Some generic plot points, text pace of engine far too slow


Screenshot 2015-05-20 07.23.31

Even after putrefying two men to death and leaving their bodies in the most disgusting-looking state of decomposition ever, Sho Reilen feels neither regret nor guilt.

Title: Crimson Rafflesia (Full Demo 1.0)

Developer: Soyasushi Productions

Length: 1 hour 20 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Drama, Mystery, Supernatural, Thriller

Relative Rating: 3/5

Overall Rating: 5/10

Key Positive Points: Some good character work, some promising plot, secret content

Key Negative Points: Too many plot points copied from Hanachirasu


By chance, I happen to have picked two visual novels which are somewhat similar to Nitroplus works. Playing Crimson Rafflesia, almost every event that happens before the opening is copied from Hanachirasu; some effort is made to develop the following plot differently but there are still too many connections. Yanderella has some links to Kimi to Kanojo to Kanojo no Koi. but these are more subtle; the story is developed differently and it may merely be due to similar themes. Basing work on other visual novels is fine but at least some changes are needed, lest it seem as though ideas are being directly replicated. With a few tweaks, Crimson Rafflesia could become independent enough for the final release.

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Time for some RPG style visual novels. In this bundle we have ‘Dear Mariko’ (murderous stalkers are around), ‘Kimi to Boku to Kireigoto’ (a cycle of betrayal) and ‘Paper Cranes’ (the prison of the mind).


Screenshot 2015-05-19 00.42.38

It’s because of that woman. She’s been following me around for a while now.

Title: Dear Mariko

Developer: Soyasushi Productions

Length: 10 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Horror, Thriller

Relative Rating: 2/5

Overall Rating: 4/10

Key Positive Points: Killer twists

Key Negative Points: Skipped over backstory, story potential not utilised


Screenshot 2015-05-19 01.46.52

Was I even sad about losing you?

Title: Kimi to Boku to Kireigoto

Developer: CHARON

Length: 20 min

Price: Free

Adult Content: None

Original Language: Japanese

Version Language: English

Genres: Drama, Slice of Life

Relative Rating: 1/5

Overall Rating: 4/10

Key Positive Points: Graphics and pixel art style

Key Negative Points: Hard to tell who is speaking, unclear ideas


Screenshot 2015-05-19 05.22.16

For everyone in The Cells, inmate or guard, there’s something that anchors them here, something that keeps them from escaping back into the world.

Title: Paper Cranes

Developer: Emily Kardamis

Length: 20 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Mystery

Relative Rating: 2/5

Overall Rating: 4/10

Key Positive Points: Pixel artwork, exploration of confidence

Key Negative Points: Rushed morals, mostly just dialogue


These visual novels all start with a good, clear idea. However, they do not explore these ideas enough. If time was taken to build up and extend the story, the outcome would be worthy to read. Unfortunately, they stop short of the required quantity.

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TheWayWeALLGOSS

That’s what happens in life. Everything changes… and all you can do is keep on going, giving it everything you have.

Title: The Way We ALL GO

Developer: Ebi-hime

Length: 6 hours

Price: £4.79

Adult Content: None

Original Language: English

Version Language: English

Genres: Drama, Horror, Slice of Life


After a sudden move to the city two years ago, returning to the village in which he spent his childhood allows Atcchan to meet once more with the friends he left behind. Although he managed to keep in contact with a few people, he abandoned others without a word and has since not worked up enough courage to contact them. There are only three days to meet with his friends; spending most of your time with one person could potentially upset others.

Some of the major themes covered include separation and isolation, with other themes hidden within routes. The plot varies between normal, everyday scenes to sudden, tense encounters; be prepared to wade through to the endings to see the climax of your actions. If you are looking for extreme and bloodthirsty violence then you may be disappointed; efficient and realistic slaughter is the key focus here. I have seen a similar location and time period setting for a number of horror works before – the enclosed nature of the village give the impression of a cage from which we cannot escape until the problems are solved. The writing style worked for me and there were no spelling mistakes or errors which I could spot.

The first group of routes mainly focus around two characters: Noelle and Amu. Noelle is a quiet, isolated girl who transferred to the village from the city a number of years ago. Amu is the strong and loud childhood friend. The discussions between characters are normally quite harsh but fair. They try to say what they feel, even if it may hurt others. Sometimes this leads to dangerous confrontations. Most of the humour revolves around wordplay and conversational combat, with some dark comedy too. The second group of routes focus around some of the minor characters introduced in the earlier routes and explores them in more detail. Although I did not find these routes as captivating as the first half, they were still enjoyable to read. The final route of the game is mostly for fun – fan disk level shenanigans. By this point, we know the characters enough to enjoy this – as a whole the visual novel is a reasonable length.

There are many endings. Most of them are significantly different enough to deserve existence, although one or two of the ‘bad’ endings could have been combined. My main problem with so many endings was that, as it did not follow an easily recognisable system, it was difficult to tell what to aim for at the decision points. The list of the endings was not very useful for navigation either; any which were not yet unlocked gave no clues, any which were merely stated the ending name. After getting through about half of the endings, I would either have to start searching each path of the decision tree in order or otherwise look up the walkthrough. I opted for the walkthrough. The number of decision points was reasonable and most of the major decisions were obvious. Getting onto some routes required correct decisions on minor choices as well.

The Way We ALL GO is similar to Higurashi not just in themes and setting but also in artwork. More rather, in the original Higurashi artwork. Due to time, skill and money constraints, lower quality art assets were used in Higurashi. Many people are put-off by this style, preferring to read something with both reasonable story and reasonable artwork. Back now to The Way We ALL GO. For the CG, the art styles vary between each due to having multiple artists. Some of them are a very high quality but most are not. Likewise with a few of the character sprites – the grandparents are closer to the expected art quality. On a positive note, there are a variety of character expressions. Background artwork was based on various photographs freely available on the internet. With some effects applied, they are sufficient and consistent. While original drawings may be better in some cases, these backgrounds are still suitable.

As for the background music, there is a good variety to fit every atmosphere. The creepy music works very well to build tension. Music was taken from various royalty free sites but they still work well together. Sound effects were also taken from royalty free sites. The ‘cut-in attack’ feature was probably my favourite sound effect.

An ending list, CG gallery, music gallery and character profiles are available to view in the extra section. As discussed previously, the endings are relatively hard to locate but at least the list allows you to check that you have completed them all. Some of the graphics from the final route are missing from the CG gallery at the moment; everything else is still there, with basic functionality. Music gallery also works but may benefit from a slight reorganisation into a scrolling table format. The character profiles are a great touch. However, they did not unlock until I had finished the game. If possible, profiles which evolve as you meet characters and view endings may have improved the feature.

To summarise, focus was placed in the right area; developing a good story with good characters. Difficult themes are covered and the length gives you enough time to engage with the characters. Whereas the artwork and reliance on free resources does let the overall image down, it was not too distracting. If you are willing to overlook the appearance and read the story then there will be no regrets.


Relative Rating: 4/5

Overall Rating: 7/10

Key Positive Points: Strong story, character dialogue and character thought processes

Key Negative Points: Lack of consistent style and quality in artwork

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This compilation serves to transfer my previous reviews over to the new system. Some of the timings may be slightly out so I rounded up to the highest value previously stated. If you wish to read the old reviews on which these were based, you can find them in the following links.

Of Dinosaurs and Pineapples

The adventure of Bacon

Stupid Script Novel

Yandere-Chan

More than Forever: A Tragic Love Story

Schoolgirl x Squid

Project Dualis


2013-08-18_1421

Unicycle-riding donkeys juggling flaming midget accountants interns: Hey why weren’t we in the game.

Title: Of Dinosaurs and Pineapples

Developer: Envisage Games

Length: 10 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Comedy

Relative Rating: 1/5

Overall Rating: 1/10

Key Positive Points: Tuna-can battles

Key Negative Points: Nonsense plot, poor artwork


2013-08-18_1513

Because everybody knows that the red monster hunts in the dark outside the farm.

Title: The adventure of Bacon

Developer: Unknown (KebecMaslow)

Length: 10 min

Price: Free

Adult Content: None

Original Language: Spanish

Version Language: English

Genres: Childrens

Relative Rating: 1/5

Overall Rating: 2/10

Key Positive Points: Works well as a children’s story

Key Negative Points: Too simplistic, needs polishing


2013-08-18_1552

You go to school, only to find out that it was blown up by a meteor. THE END

Title: Stupid Script Novel

Developer: Unknown (foxhead128)

Length: 10 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Comedy

Relative Rating: 1/5

Overall Rating: 1/10

Key Positive Points: Maybe you have a little sister

Key Negative Points: Nonsense plot, poor artwork


2013-08-18_1736

Mia: Compensate with more blood.

Title: Yandere-Chan

Developer: Nyodude

Length: 60 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Horror, Slice of Life

Relative Rating: 3/5

Overall Rating: 5/10

Key Positive Points: Yandere and bad endings

Key Negative Points: Lack of backstory and reason for actions


2013-08-18_2111

Shirley: Will you love me forever?

Title: More than Forever: A Tragic Love Story

Developer: TwinTurtle Games

Length: 10 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Comedy

Relative Rating: 2/5

Overall Rating: 4/10

Key Positive Points: Book commentary

Key Negative Points: Story stopped short, relies on reader knowledge


2013-08-19_1103

He’s not a large, hulking, disgusting squid like you’d see in some kind of weird hentai. Instead, he is very small and cute, with tiny little tentacles and large, inquisitive eyes.

Title: Schoolgirl x Squid

Developer: Ebi-hime

Length: 60 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Comedy, Romance, Slice of Life

Relative Rating: 3/5

Overall Rating: 5/10

Key Positive Points: Squid

Key Negative Points: Generic scenes, polish required


Project Dualis

She was suddenly acting like a completely different person…

Title: Project Dualis

Developer: Desulishor

Length: 60 min

Price: Free

Adult Content: None

Original Language: English

Version Language: English

Genres: Mystery, Romance, Slice of Life, Supernatural

Relative Rating: 3/5

Overall Rating: 5/10

Key Positive Points: Voice acting

Key Negative Points: Generic scenes, predictable outcome

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BG Aya

Getting S rank in missions

Sometimes you may complete a mission perfectly – finishing it quickly and not taking any damage. However, you still get only an A. When this happens, it is time to break out the grenades. On a number of missions where this happened, I found that destroying enemy clothes counted towards the level score instead. Grenades are the most effective tool for removing clothes so use a few. For most advanced missions, it helps if you can strip the boss too. For the advanced mission in Area Six, I managed to get an S rank by taking the wall through the courtyard and not waiting a long time for the dual patrol at the corner. For any mission which involve combat, remember to use upgraded weapons, characters with good affinity and the correct bra and panty combo for the job.

 

Optimising characters, bras and panties to your play style

Depending on what weapons you use, certain characters can be advantageous.

 

Aya (++ Handguns, + Bazookas, – Assault Rifles, – Grenades, — Shotguns)

With only handguns and bazookas to her strengths, Aya is quite a weak choice. You can choose her if you do not want a shotgun in your loadout.

Yurina (++ Shotguns, + Bazookas, + Grenades, + Handguns, — Assault Rifles)

Yurina is strong with every weapon except the assault rifles. This makes her a good option for someone who wants to use every weapon except the standard. She is the only character with four strengths.

Aki (++ Bazooka, + Handguns, – Grenades, – Shotguns, — Assault Rifles)

Similar to Aya, a weaker choice. If you want an extra level of challenge then she may be the best option.

Tsukiyo (++ Assault Rifles, + Shotguns, – Bazookas, – Grenades, — Handguns)

As she is great with an assault rifle, she is a reasonable choice for a standard player. Her extra weaknesses may make you choose differently later but at least her worst weapon is the weakest type.

Remi (++ Bazookas, + Grenades, + Shotguns, – Assault Rifles, — Handguns)

If you want to blow things up, go for Remi. Her explosive weapons are the best but she is weak with standard guns.

Minagi (++ Assault Rifles, + Grenades, + Handguns, – Bazookas, — Shotguns)

Minagi is the best choice for the normal assault rifle user. Her grenades are also strong. You may wish to load out two rifles in this case.

Saki (++ Shotguns, + Assault Rifles, – Grenades, – Handguns, — Bazookas)

A good option for someone who likes to use the shotgun but wants to have an assault rifle for backup.

Mai (++ Handguns, + Assault Rifles, + Grenades, – Shotguns, — Bazookas)

With a strength in assault rifles and grenades, she is an alternative to others if you like to use the handguns for some reason.

 

Along with the character choices, you must choose your garments. There are some which give health bonuses, some which give stat bonuses to set weapons and some which give bonuses to all weapon types. If you are using an all round character (Yurina, Remi, Minagi or Mai) you would probably find any type to an advantage. If you are narrowing down to one type of weapon then it is best to optimise that weapon with the relevant stat bonuses or otherwise take the extra health.

 

Point farming

At the start of the game, you can run the first mission in around 16 seconds. This should give an A ranking and 600 pt but can sometimes only give a B and 300 pt. With loading screens, this makes about 600 pt every 30 seconds.

When you unlock Area Eight, some missions are easy to lose within the same time (you should skip cutscenes to maximise speed). This gives 800 pt every 30 seconds. However, some missions are not so easy to lose.

Completing a mission properly at higher levels will only award at most 3000 pt with a much greater time taken up. However, it may be more worthwhile to try to get S ranks on other missions and farm clothes as opposed to constantly running the first level.

 

Getting S rank in Jinmon

For getting S rank in Jinmon, you need a combination of the correct pose and the correct item. Choose the first, default pose and upon starting cycle to the fourth angle (to the left once). This has lots of spots on the main body nice and close together. For your items, you will need a water pistol. Also take any mouth items that you desire. When you have begun the questioning, use your mouth items as soon as they are available and when there is a target near the mouth. After this, select the pistol and keep pressing the button as fast as possible, moving the joystick around the area. If you make it wobble just a bit, it will fly and hit most of the needed spots. Remember, keep hitting as fast as you can for faster points and more chain bonuses. You should be able to max both the good and bad ratings within the time. Around 1600 is needed for an S rank.

BG MH A

 

Aya

For Aya, that fire burns with her positivity. Although she does not have her own mission, it would be bad for her to miss out in other areas.

BG MH B1

 

Questioning

Today we will use the water pistol for questioning. Let us douse your body in liquid and see if we can put out your flames. Your skill with handguns may come in use.

BG MH B2

 

Swimsuit bra and panties

There exists one set of undergarments which cannot be obtained through the normal loadout. These are the swimsuit bra and panties. When you swap onto the swimsuit costume, these are equipped and when you switch out it will revert to other choices. This makes it impossible to wear with any other clothes in the main game mode. However, there is a method to obtain them within the Jinmon mode.

1 – Select the character you wish to use and set them to the swimsuit costume. Hover over the clothing option.

BG MH C1

2 – Press right and then very quickly (before the screen has time to reload) press x. If this has worked, when you press x once more you will still be wearing the swimsuit but the costume will list another set of clothes.

BG MH C2

3 – Press up and very quickly press x. Close the menu again and repeat. You should now have the start button selected with the swimsuit displayed.

BG MH C3

4 – Start up the session with any items equipped. You will now see that you have the swimsuit bra and panties equipped along with a different costume. You can continue if you wish but otherwise quit out of the session and choose to play again.

BG MH C4

5 – Now feel free to change your costume, damage, your pose, your location or even your bra and panties. So long as you avoid changing back to the swimsuit then the swimsuit bra and panties will remain.

BG MH C5

You can use the same method to wear any bra and panty combination you like with the swimsuit on.

 

Conclusion

There is still possibly more for me to discover – some scenes are missing and I have yet to buy all the characters. If I find something new of note, it will appear somewhere in the guide.

BG MH D

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Introduction

The final area is upon us. Prepare yourself for some difficult battles, along with the longest mission. Some advanced skills are needed here and upgrades may be of help too.

Mission A

Aim – Collect two tokens

Time limit – 5 minutes

Tips – You will always spawn in the same place and one token will be spawned at a time. However, the doors to the outside may be open or closed and barriers may block your path. This means you may have to change your route depending on the blockages. The first token spawned is on the top corridor to the right. Take out any enemies on your path if you are inside. When outside, it may be best to defeat only enemies on one side and sneak past the others. After you collect the first token, the next will spawn at the entrance lockers. Enemies will respawn at this point so take care heading back.

 

Mission B

Aim – Defeat the boss

Time limit – 5 minutes

Tips – This boss is a helicopter which never stops. You will spawn in a random location. Before trying to take on the helicopter, it is best to head somewhere where the helicopter follows straight along their path. The best area is the wooden planks to the bottom but the top left area can work as well. You will want to defeat any enemies you spot on foot so that you can focus on the helicopter. Best to use the rifle again, fire at the helicopter and dodge when it attacks overhead. Reverse your aim and fire some more before it gets out of range. Do not try to chase the helicopter too far and instead return back for the next round of attack.

 

Mission C

Aim – Defend the containers

Time limit – 5 minutes

Tips – This time you have to defend containers against an unstoppable tank. You have six containers. Head to the bottom and run along the map bottom, past the stationary tank, to get to your containers. The moving tank will go between the top and bottom containers. If you shoot at it long enough, it will reverse and head towards the other end. All the while, bazooka and sniper users will spawn in pairs and head to target your containers. One can either take out each pair when they spawn and shoot the tank to make it reverse or you can distract the girls, dodge their shots and keep making the tank reverse.

 

Advanced Mission

Aim – Defeat a tank, collect five tokens, defeat the boss whilst avoiding a bomber

Time limit – 20 minutes

Tips – Upon first playing this mission, you are not allowed any supporter. This means that your minimap will not be of much use. After completing this level once, you will have the ability to play with a supporter again. Two maps again for this one. The first map has a number of barricades stopping you from advancing. You must do enough damage to the tank to make it move into its next position. For the first three rounds, stand a little way back and fire with your rifle. When you see the turret turn, get ready to dodge or hide. Enemies will spawn every so often – either stand far enough away so that they will not attack or deal with them each time they appear. After the round ends and the tank moves off, you can defeat them without them respawning. After dealing enough damage at the middle area, the tank will kindly destroy some barricades and give you access to the roof. Head up to the roof but do not go too far – just around the corner some bazooka users will spawn. Shoot the tank through the gap and keep hiding behind the corner when it fires. If you want, you can instead stay on the street, deal with the bazooka users and shoot the tank before hiding around the close corner.

Next comes the most difficult part of the tank battle. Multiple sniper users will keep spawning, behind you if you remain on the roof, and can deal a lot of damage quickly. They also are able to find you in most places that you are hiding. You can either stay on the roof and move back and forth to shoot the tank and avoid them or you can roll back onto the floor, head into the corner where a building juts out to the bottom right of the small square. Here you have no view of the tank so it cannot hit you. However, you can throw grenades towards it and deal enough damage to destroy it. After this, clear out the remaining snipers and head to the next map.

Next we have to open some crates. A bomber will fly up and down, targeting you often. Head up onto the roof and take out the pair there. When you open a crate, everyone except those very close will respawn – this can cause problems with backtracking as areas you thought were clear have enemies again. If you hear the bomber close, get ready to dodge. Head to the next roof and open the chest. Head back and take out the respawned enemies before continuing and dealing with the next set. Open the nearby crate then take care of the enemies around the corner. Another crate is there. Some more enemies will spawn in again, take them out and head to the final crate.

Boss – After opening the final crate, some more enemies will spawn along with Yurina. The bomber will now no longer patrol and instead constantly target you. Yurina uses a shotgun so you are safe at range but if you get close you will be shredded. Deal with any of the normal girls first, then engage with a long range weapon or grenades. If she gets close, use a grenade to stun her and get some distance away. Do not forget about the bomber.

 

Yurina

For Yurina, she is gold. A young lady with young lady training.

 

Questioning

Today we will use the blue vibrating device for questioning. Buruburu! Nothing else to say here.

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