Introduction
Out of the tutorial now, some of these missions can get challenging if you have no idea what you are doing. The final mission in this area, for example, is tough if you do not know the proper tactics. We also are introduced to a new mission type – protecting containers.
Mission A
Aim – Defeat all enemies
Time limit – 5 minutes
Tips – The route is mostly linear aside from choosing to go through a shortcut at the start. I would advise to skip the shortcut otherwise you have to backtrack a bit. There are a number of enemies hidden around corners so grenades may be useful before engaging. Watch out for the patrolling enemies so that you do not end up fighting two groups at once.
Mission B
Aim – Collect three tokens
Time limit – 5 minutes
Tips – The tokens are in random crates this time, both inside buildings, outside on the floor and outside on the roof. Search systematically so that you cover all the area and do not miss a crate. Easiest way is to search all buildings, search all of the right ruins, search the roof then search all the left ruins. Mix up the order if you feel it will speed you up. Taking out patrols and building campers is not needed but does not take long.
Mission C
Aim – Defend the container
Time limit – 3 minutes
Tips – Enemies will constantly spawn and try to attack your container. You can either take out every enemy when you see them or otherwise try to draw their fire to attack you instead. The number of enemies increases as the time goes down. I found that defeating them, prioritising more powerful weapon users, works best. Use the minimap to tell where they are spawning. Towards the end you will be swarmed but, so long as you defended well at the start, your container should survive.
Advanced Mission
Aim – Defend the containers, defeat the boss
Time limit – 15 minutes
Tips – There are two maps for this mission. There are three containers on each map. At each container there are two special enemies. These are mostly found standing on their own and look different to the other pairs. Take these enemies out first otherwise the others will keep spawning. They are often hiding on roofs or around corners. After the special enemies are taken out, you can defeat the two pairs and the defence of the specific container is complete. Do this for each container, reaching the marked point to move onto the next map.
Boss – At the final container, the usual wave of enemies will spawn, as well as Tsukiyo. Deal with the other enemies as you did with previous container waves. After Tsukiyo is the only enemy left, engage. Tsukiyo uses a sniper rifle so she fires a few shots then has to reload. Dodge the shots and target her as she reloads. There is not much cover so I advise just rolling from the attacks. With the most enemies, this container will probably see the most damage but when you start to fight Tsukiyo then there are no enemies left to damage it.
Tsukiyo
For Tsukiyo, imagine the moon… and momikēshon.
Questioning
Today we will use the hake for questioning. Hake is just a brush, ok? Maybe we can get some of that dirt off you after that difficult battle.
[…] Area Two […]
Thank you very much for your Bullet Girls guide! I don’t know what I would’ve done without it, a shame this series was never localized.